
(1) Episode Objective
As explained below in the text, this section summarizes the objective of the episode. In this example, it requires establishing 2 temples, accumulating 10 points of arcane knowledge and having at least 10 cultists in your cult.

(2) Cultists setup
Unlike the multiplayer game, not all cultist cards are available in the cities. Before starting the episode, look for the indicated cards in the list. Then, shuffle them and distribute them evenly among the three cities on the board.
(3) Creatures setup
As with the cultists, prepare the creature deck. If there is no list, it is because they do not play creatures in this episode.
(4) Episode setup
In each episode you start with a different number of resources. This section indicates how many temples, stealth tokens, power and knowledge you have at the beginning of the episode. In some episodes (e.g. E6) the setup of other elements is also indicated as explained in the introduction of the episode.
(5 & 7) Reward
When an episode ends, you can choose a card from the list (7) as a reward. Write it down in the reward space of the next episode (5). There is space if you want to copy the names of the cards won in previous episodes to keep them handy. In the campaign rules it is indicated how to get the reward cards (see Ceremony section).
(6) Investigators
The investigators’ deck is always composed of 6 cards, but in each episode they can be different cards, as indicated in this space. There are 6 blockade tokens available.
(8) Setup Points
This is an optional section to complete your setup (4), playing on easy mode.
There is a specific number of points available to spend on the setup of each episode, marked on a green sphere (in this image, 5 points). Below is a list of options on which to spend those points, with the cost of each item in red. For example, in this episode you start with only 1 temple token (4) but you can add 1 more temple token to your setup by spending 3 points, and you would still have 1 point available to add, for example, 2 power tokens.